[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="47_g30_oasis2",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(key="$calm_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [delay(time=1)] 经过彻夜的鏖战,你们看到敌人如潮水般退去,远处光秃秃的沙丘露了出来,四处都是被丢弃的兵器与盾牌,在阳光下闪着光。 [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]我们刚刚拿到了情报,附近的王酋军开始撤退了,按照这片地区的传统,这代表他们“承认”了我们的实力。 [Dialog] [charslot] [Decision(options="我有一个问题。", values="1")] [Predicate(references="1")] [Decision(options="这里是叫阿尔萨兰吧?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]是的......“群狮旧座”。 [Dialog] [charslot] [Decision(options="阿斯兰对此全然不顾吗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_402_tuye_1#1$1",focus="m")] [name="图耶"]黄金之城已经很多年都没有动静了,如果真的有人在乎这里,为什么没人来阻止王酋军? [Dialog] [charslot] [Decision(options="他们会卷土重来吗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]不会,王酋们应该知道真相了,这里并没有他们想要的“宝藏”。 [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]对于他们而言,这里已经变成了一块再平凡不过的土地,毫无吸引力。 [charslot(slot="m",name="avg_402_tuye_1#1$1",focus="m")] [name="图耶"]更何况,还有我们这些“棘手”的家伙在这里徘徊不去,他们为什么还要自讨苦吃? [Dialog] [charslot] [Decision(options="......那就好。", values="1")] [Predicate(references="1")] 你长舒了一口气,盘腿坐下。夹杂着沙粒的晨风打在你的脸上,吹干你满身的汗水,你觉得通体舒畅,脑袋随着风一点一点。 很快,风中夹杂了一段段小小的呼噜声。 [Dialog] [charslot] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="47_g30_oasis2",screenadapt="coverall")] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] 数周后 [Dialog] [charslot] [name="年老的族长"]真是可惜,我与阿尔萨兰的故事还没有讲完,你们却已要启程离开了。 [Dialog] [Decision(options="新的篇章已经开始了。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]以后部落遇到困难的话,随时可以通过之后设立在这里的办事处联系我们。 [charslot] [name="年老的族长"]唉......也不知道我这把老骨头能不能坚持到那个时候。 [dialog] [charslot] [Decision(options="怎么会。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]我还想拜托您多多关照留在这里的干员呢。 [charslot] [name="年老的族长"]是我们该做的,如果没有你们伸出援手,我们部族早就成为黄沙之下的亡魂了。 [name="年老的族长"]回想起当时朝不保夕的日子,真是一身冷汗啊。 [Dialog] [charslot] [Decision(options="祝愿你们繁荣兴旺。", values="1")] [Predicate(references="1")] [charslot] [name="年老的族长"]祝愿你们旅途一路顺利。 [Dialog] [PlaySound(key="$d_avg_sandftsingle")] [delay(time=1)] [PlaySound(key="$d_avg_sandftsingle",volume=0.7)] [delay(time=1)] [PlaySound(key="$d_avg_sandftsingle",volume=0.4)] [delay(time=2)] [charslot(slot="m",name="avg_215_mantic_1#10$1",focus="m")] [name="狮蝎"]......时间过得真快......一转眼,又要去新的地方了。 [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]不过有同伴在身边,一起去哪里都一样。 [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]或许之后,等事情告一段落,我可以带着你们回到我的家乡——阿卡胡拉丛林看看。 [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]虽然也是一片树林,但那里更平静些...... [charslot(slot="m",name="avg_215_mantic_1#3$1",focus="m")] [name="狮蝎"]我、我想去看......大家在一起......很好的,我很喜欢。 [charslot] [charslot(slot="r",name="avg_npc_074",focus="r")] [charslot(slot="l",name="char_416_zumama_1#5",focus="r")] [name="大祭司"] 请别人到自己家之前,你要记得先收拾收拾屋子里那些铁皮零件。 [charslot(slot="l",name="char_416_zumama_1#4",focus="l")] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="森蚺"]知道啦知道啦,你怎么越来越唠叨了。 [dialog] [charslot] [PlaySound(key="$d_avg_carhorn", volume=0.3)] [delay(time=2)] [charslot(slot="m",name="char_416_zumama_1",focus="m")] [name="森蚺"]唔,想不到图耶这么快就把车开过来了。 [dialog] [charslot] [PlaySound(key="$d_avg_cardoorc", volume=0.2)] [delay(time=1.5)] [charslot(slot="m",name="avg_402_tuye_1#6$1",focus="m",duration=1)] [delay(time=1)] [name="图耶"]什么嘛,我在沙漠里开车兜了那么多圈,结果你们还没有准备好。 [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]等行李与设备搬运完毕,我们就该启程了。 [dialog] [charslot] [delay(time=2)] [Decision(options="但总觉得......有件事情没做......", values="1")] [Predicate(references="1")] [Decision(options="想起来了!一起拍张照片!", values="1")] [Predicate(references="1")] [Decision(options="相机给我吧,我来掌镜。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]给你。 [dialog] [charslot] [Decision(options="谢谢。", values="1")] [Predicate(references="1")] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [Delay(time=1)] [PlaySound(key="$d_avg_button")] [Delay(time=1)] [Decision(options="嗯......开机了。", values="1")] [Predicate(references="1")] [Decision(options="快,摆好姿势,我要拍了!", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_416_zumama_1",focus="m")] [name="森蚺"]异客先生,你为什么站得那么远,都快到镜头之外了。 [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]森蚺小姐,我个子高,站远一些也可以拍得到。 [charslot(slot="m",name="avg_402_tuye_1#10$1",focus="m")] [name="图耶"]赶紧站过来吧,异客先生,放心,我保证自己的装置不会在拍照时突然喷大家一身。 [charslot(slot="m",name="char_416_zumama_1#4",focus="m")] [name="森蚺"]唉......都怪你恶作剧太多次,现在谁靠近你都得带些防备心才行。 [dialog] [charslot(slot="m",name="char_472_pasngr_n_1",focus="r")] [Decision(options="还是站过来吧,异客先生。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]好吧,既然您要求了。 [dialog] [charslot] [PlaySound(key="$d_avg_sandftsingle",volume=0.7)] [delay(time=1)] [PlaySound(key="$d_avg_sandftsingle",volume=0.7)] [delay(time=2)] [charslot(slot="l",name="char_416_zumama_1",focus="all")] [charslot(slot="r",name="avg_215_mantic_1#6$1",posfrom="10,0",posto="-40,0",afrom=1,ato=1,duration=1.5,focus="all")] [delay(time=1.5)] [charslot(slot="r",name="avg_215_mantic_1#4$1",focus="r")] [CameraShake(duration=0.8, xstrength=20, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="狮蝎"]唔......呀,对、对不起!森蚺...... [charslot(slot="l",name="char_416_zumama_1",focus="l")] [name="森蚺"]狮蝎小姐,怎么突然往我这边靠过来,差点就踩到我的脚了。 [charslot(slot="r",name="avg_215_mantic_1#6$1",focus="r")] [name="狮蝎"]我......我...... [charslot] [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]狮蝎小姐,我站过来让你很紧张吗? [charslot(slot="m",name="avg_215_mantic_1#6$1",focus="m")] [name="狮蝎"]不......没......我...... [charslot(slot="m",name="avg_402_tuye_1#5$1",focus="m")] [name="图耶"]怎么?你们俩以前有过节? [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]当然没有,事实上,此次外勤任务中,我与狮蝎小姐是初次相识。 [charslot(slot="m",name="char_472_pasngr_n_1",focus="m")] [name="异客"]狮蝎小姐,想必你也和我一样,对吗? [charslot(slot="m",name="avg_215_mantic_1#2$1",focus="m")] [name="狮蝎"]对......我之前......没、没有见过你。 [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]哎呀,你们说这么多干什么?有人站在相机前就是会紧张。 [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]没事,狮蝎小姐,紧张你就靠过来,我搂着你拍,这样是不是好一点? [charslot(slot="m",name="avg_215_mantic_1#3$1",focus="m")] [name="狮蝎"]谢、谢谢你...... [charslot(slot="m",name="avg_402_tuye_1#9$1",focus="m")] [name="图耶"](小声)......有点意思。 [dialog] [charslot] [Decision(options="大家都站好了吗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_416_zumama_1#5",focus="m")] [name="森蚺"]就这样,可以拍了。 [dialog] [charslot] [Decision(options="等等,怎么感觉还少个人?", values="1")] [Predicate(references="1")] [Decision(options="......明明都在这里啊?", values="1")] [Predicate(references="1")] [Decision(options="到底是谁还没来......?", values="1")] [Predicate(references="1")] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character] [Image(image="pic_sandbox_1_4", fadetime=1, xScale=1, yScale=1,screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=4, block=true)] [delay(time=1.5)] [charslot] 透过镜头,你看见所有人的脸上都是疑惑的表情,只有异客的嘴角轻微提起,露出笑容。 看见他的笑容,其他人更加疑惑,很快,在场所有人恍然大悟,理解他为何发笑。 随即,大家都露出了笑容...... 在那一刻,你按下了快门。 [dialog] [playsound(key="$skill_flash")] [delay(time=3)] [name="图耶"]这可不行,你得过来和我们重拍一张。 [name="森蚺"]对啊,你怎么还在相机后面站着,设置好定时就赶紧过来吧,合照里面没有你怎么能行! [dialog] [charslot] [Decision(options="马上就好,稍等。", values="1")] [Predicate(references="1")] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [Image] [delay(time=1)] [PlaySound(key="$rungeneral", volume=1)] [delay(time=4)] [playsound(key="$skill_flash")] [delay(time=1)] [Dialog] [stopmusic(fadetime=2)] [charslot] [Image]